Link- http://scratch.mit.edu/projects/23554493/
I first started off thinking of ideas I could use for my project. Then I watched videos to help me learn how to use certain blocks and functions. When I encountered a problem I tried to use different blocks to help me with what ever I was doing. I had trouble with broadcast and receive. I also had trouble with the leves, making it switch and do something els. I would always go and test what I did before I went onto something new. This project was fun and cool to do.
chris B computer apps
Patriots
Wednesday, June 18, 2014
Tuesday, June 17, 2014
Final project purpose of the game
My game takes place in the sky with a airplanes. You control one of the planes and goal is to get to the other side with out hitting any other plane. If you hit a plane you loose and get sent back. If you hit the water you loose and you also get sent back.So you have to make it to the other side without hitting into water or other planes. If you get to the end you go to the next level. Use the arrow keys to move around. You get 5 points for every level you complete.
Friday, June 13, 2014
Scenes reflection
The stage has something in common with the sprite because the sprite connects with stage to create a story or to set a scene. You initialize sprites in a scene by using a block that tells the sprite to change when the background changes. Other types of projects that would use scene changes can be movies,TV, and stage shows. Devin uses backdrops to scare one of his other sprites. So he uses it for effects with the characters. .
Thursday, June 12, 2014
Debug it week 2-Reflection
Debug-It 2.1
http://scratch.mit.edu/projects/23504293/#editor
Debug-It 2.2
http://scratch.mit.edu/projects/23504961/#editor
Debug-It 2.3
http://scratch.mit.edu/projects/23507606/#editor
Debug-It 2.4
http://scratch.mit.edu/projects/23507672/#editor
Debug-It 2.5
http://scratch.mit.edu/projects/23507992/#editor
These five debug it activity's were easy to do and did not take a long time to figure out. My favorite one was the Debug-It 2.5 because it took a little longer to figure out but it was cool when done. One strategy I used was to first look at the blocks you were already given and try to fix it using those, then add things that need to be added. If I was helping someone debug a project I would tell them do a lot of trial and error to figure it out.
http://scratch.mit.edu/projects/23504293/#editor
Debug-It 2.2
http://scratch.mit.edu/projects/23504961/#editor
Debug-It 2.3
http://scratch.mit.edu/projects/23507606/#editor
Debug-It 2.4
http://scratch.mit.edu/projects/23507672/#editor
Debug-It 2.5
http://scratch.mit.edu/projects/23507992/#editor
These five debug it activity's were easy to do and did not take a long time to figure out. My favorite one was the Debug-It 2.5 because it took a little longer to figure out but it was cool when done. One strategy I used was to first look at the blocks you were already given and try to fix it using those, then add things that need to be added. If I was helping someone debug a project I would tell them do a lot of trial and error to figure it out.
Tuesday, June 10, 2014
Make a Block Reflection
The make a block project on scratch was easy and fun to do. I liked how you could get it so one block could hold scripts. This is good because now you can be more organized and not have a ton of scripts in your way.This is a feature i would use when I have a lot of script and not a ton of room. I will use this in future projects to help me.
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